Blood Rust - Red [duo, x2]
Online EU 185.207.214.88:36000 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:08 UTC, in 1d 10h. Every Saturday at 09:08 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:08 UTC5d ago | 210°+78 queue | – | running | 13 |
| Sat 17 Oct, 09:11 UTC12d ago | 201°+49 queue | halved by day 3 | 7 days | 20 |
| Sat 10 Oct, 09:12 UTC19d ago | 209°+60 queue | halved by day 2 | 7 days | 19 |
| Sat 3 Oct, 09:08 UTC26d ago | 205°+56 queue | halved by day 3 | 7 days | 18 |
| Sat 26 Sep, 09:07 UTC33d ago | 217°+79 queue | halved by day 4 | 7 days | 26 |
| Sat 19 Sep, 09:07 UTC40d ago | 209°+66 queue | halved by day 3 | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Blood Rust - Red [duo, x2]?
At their busiest, its recent wipes averaged 207 players. 1 hours after the latest wipe the crowd peaked, and 78 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on Blood Rust - Red [duo, x2]?
Wipes on Blood Rust - Red [duo, x2] follow this rhythm: every Saturday at 09:08 UTC. Due on Saturday 31 October at 09:08 UTC: the next wipe. The world it runs now dates from 5 days 13 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is Blood Rust - Red [duo, x2]?
Of 200 slots on Blood Rust - Red [duo, x2], 9 are in use right now. A seven-day average of 70 players, with a peak of 210. Its busiest point in the last 48 hours was 16:00 UTC, averaging 68 players.
How does Blood Rust - Red [duo, x2] rank against other Rust servers?
On player hours over the last seven days, Blood Rust - Red [duo, x2] is #268 globally (top 1%) and #137 in Europe. Ranked against other duo servers, it comes in at #27.
Settings and rules
Which map does Blood Rust - Red [duo, x2] run?
A procedural map of size 3,800 with seed 1337, generated by the game, runs on Blood Rust - Red [duo, x2]. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Procedural.
What are the rules and settings on Blood Rust - Red [duo, x2]?
2x gather is what Blood Rust - Red [duo, x2] advertises in its name. A group can have at most 2 players (duo). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Blood Rust - Red [duo, x2] run?
The build on Blood Rust - Red [duo, x2] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Blood Rust - Red [duo, x2] online, and how reliable is it?
The server is up at the moment: Blood Rust - Red [duo, x2] is online. Its reported uptime dates the last restart to about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Blood Rust - Red [duo, x2] located?
The EU tag is how Blood Rust - Red [duo, x2] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.207.214.88:36000.
Does Blood Rust - Red [duo, x2] run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. Entities peaked at 184,460, counting buildings, deployables and all the rest of the world. The highest memory use was 6,847 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Blood Rust - Red [duo, x2]?
Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Blood Rust - Red [duo, x2] fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average brings it up.
What do the server tags on Blood Rust - Red [duo, x2] mean?
The game's server browser reads the tags Blood Rust - Red [duo, x2] publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs Blood Rust - Red [duo, x2]?
One operator most likely runs Blood Rust - Red [duo, x2] and the 9 other servers we track that publish a bloodrust.io hostname.
How to join
How do I join Blood Rust - Red [duo, x2]?
Enter client.connect 185.207.214.88:36000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://bloodrust.com/home is where its website is.
