nameserver
Offline 5.129.178.232:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver?
nameserver has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 40 days 11 hours ago.
Player counts
How busy is nameserver?
The last time nameserver was seen was 40 days 10 hours ago, and it is offline now.
How does nameserver rank against other Rust servers?
Ranked #15,485 on seven-day player hours, nameserver is in the top – of all ranked servers.
Map and rules
Which map does nameserver run?
nameserver runs a procedural map, which the game generates.
What are the rules and settings on nameserver?
A gather rate is not given in the name nameserver. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 163794 is the build nameserver runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Last seen 40 days 10 hours ago, nameserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 September 2026.
Where is nameserver located?
A region is not published for nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.129.178.232:28015.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
The Rust Heatmap lists that nameserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join nameserver?
Enter client.connect 5.129.178.232:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.