[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 7h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [AU] OzRust.com Development?
An estimate from biweekly: 14 days after its last wipe gives [AU] OzRust.com Development's next wipe. Thursday 29 October at 22:50 UTC is when its next wipe is due. The world it runs now dates from 13 days 16 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is [AU] OzRust.com Development?
[AU] OzRust.com Development went quiet 13 days 14 hours ago and is offline right now.
How does [AU] OzRust.com Development rank against other Rust servers?
Top 70% of ranked servers and #188 in Oceania: that is [AU] OzRust.com Development at #15,125 for player hours over seven days.
Settings and rules
Which map does [AU] OzRust.com Development run?
The game generates the procedural map on [AU] OzRust.com Development.
What are the rules and settings on [AU] OzRust.com Development?
A gather rate is not given in the name [AU] OzRust.com Development. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [AU] OzRust.com Development run?
Rust network protocol 2634 and build 167781 is the build [AU] OzRust.com Development runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [AU] OzRust.com Development online, and how reliable is it?
Offline at the moment: [AU] OzRust.com Development was last seen 13 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 October 2026.
Where is [AU] OzRust.com Development located?
With its OC tag, [AU] OzRust.com Development lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 49.180.105.193:28014.
Tags
Which Rust Heatmap lists and filters include [AU] OzRust.com Development?
Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [AU] OzRust.com Development fits. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [AU] OzRust.com Development mean?
gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; OC (Oceania): Oceania is where the server browser puts it are the tags [AU] OzRust.com Development publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [AU] OzRust.com Development?
Enter client.connect 49.180.105.193:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.