Rust HeatmapInfrared · players
IR live Players94,129 Servers11,851 Warm3,887 Fresh wipes · 3h394 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

Local Rust Testing Server

Offline 49.177.240.17:28015 checked 5d ago

moddedoxide
Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#10,016
rank
top 45%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
249 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Rust Testing Server?

Its rhythm cannot yet be told: too few of Local Rust Testing Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 15 hours ago the server made the world it is on now.

Player counts

How busy is Local Rust Testing Server?

Last seen 5 days 11 hours ago, Local Rust Testing Server is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.

How does Local Rust Testing Server rank against other Rust servers?

Ranked #10,016 on seven-day player hours, Local Rust Testing Server is in the top 45% of all ranked servers.

Settings and rules

Which map does Local Rust Testing Server run?

The game generates the procedural map on Local Rust Testing Server.

What are the rules and settings on Local Rust Testing Server?

A gather rate is not given in the name Local Rust Testing Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Local Rust Testing Server run?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Testing Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Rust Testing Server online, and how reliable is it?

Last seen 5 days 11 hours ago, Local Rust Testing Server is offline right now. 0 of 96 hours up over the last 4 full days, which is 0%. The first record of it on Rust Heatmap is 24 October 2026.

Where is Local Rust Testing Server located?

A region is not published for Local Rust Testing Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 49.177.240.17:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Local Rust Testing Server?

The Rust Heatmap lists that Local Rust Testing Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Local Rust Testing Server mean?

The game's server browser reads the tags Local Rust Testing Server publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Local Rust Testing Server?

Press F1 in Rust to open the console, then enter client.connect 49.177.240.17:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.