CupboardLabs Test
Online 47.208.99.180:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:28 UTC12d ago | 1° | – | running | 0 |
| Thu 15 Oct, 14:28 UTC13d ago | 1° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CupboardLabs Test?
The average peak across its recent wipes is 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on CupboardLabs Test?
The record of CupboardLabs Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 16 hours ago the server made the world it is on now.
Population
How busy is CupboardLabs Test?
Of 4 slots on CupboardLabs Test, 0 are in use right now. A seven-day average of 0 players.
How does CupboardLabs Test rank against other Rust servers?
The top 69% of ranked servers includes CupboardLabs Test, at #15,339 for player hours over the last seven days.
Settings and rules
Which map does CupboardLabs Test run?
A procedural map, generated by the game, runs on CupboardLabs Test.
What are the rules and settings on CupboardLabs Test?
A gather rate is not given in the name CupboardLabs Test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does CupboardLabs Test run?
Rust network protocol 2635 and build 168909 is the build CupboardLabs Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is CupboardLabs Test online, and how reliable is it?
The server is up at the moment: CupboardLabs Test is online. It was up 32 of 168 hours across the last 7 full days, or 19% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is CupboardLabs Test located?
Nothing about a region comes from CupboardLabs Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 47.208.99.180:28015.
Tags
Which Rust Heatmap lists and filters include CupboardLabs Test?
These Rust Heatmap lists include CupboardLabs Test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on CupboardLabs Test mean?
The game's server browser reads the tags CupboardLabs Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CupboardLabs Test?
To join by console, open it with F1 in Rust and enter client.connect 47.208.99.180:28015. Or press Launch Rust on this page, which connects you through Steam.