Test Server9514
Offline 47.202.143.222:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:55 UTC11d ago | 1° | – | running | 0 |
| Tue 13 Oct, 20:56 UTC15d ago | 0° | – | 3.9 days | 0 |
| Tue 13 Oct, 01:03 UTC16d ago | 0° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test Server9514?
The average peak across its recent wipes is 0 players. 4 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Test Server9514?
Wipes come at irregular times on Test Server9514, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 15 hours ago the server made the world it is on now.
Player counts
How busy is Test Server9514?
Test Server9514 went quiet 11 days 11 hours ago and is offline right now.
How does Test Server9514 rank against other Rust servers?
Player hours over seven days put Test Server9514 at #14,529, in the top 66% of ranked servers.
Rules and settings
Which map does Test Server9514 run?
Test Server9514 runs a procedural map, which the game generates.
What are the rules and settings on Test Server9514?
The name Test Server9514 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test Server9514 run?
The build on Test Server9514 is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server9514 online, and how reliable is it?
Last seen 11 days 11 hours ago, Test Server9514 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.
Where is Test Server9514 located?
No region is published by Test Server9514. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 47.202.143.222:28015.
Tags
Which Rust Heatmap lists and filters include Test Server9514?
The Rust Heatmap lists that Test Server9514 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server9514 mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Test Server9514 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test Server9514?
Press F1 in Rust to open the console, then enter client.connect 47.202.143.222:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.