Roundtrace private lifecycle test
Offline 47.199.60.2:28028 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Roundtrace private lifecycle test?
The record of Roundtrace private lifecycle test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 38 days 19 hours ago.
Population
How busy is Roundtrace private lifecycle test?
Last seen 38 days 19 hours ago, Roundtrace private lifecycle test is offline at the moment.
How does Roundtrace private lifecycle test rank against other Rust servers?
The top – of ranked servers includes Roundtrace private lifecycle test, at #15,444 for player hours over the last seven days.
Map and rules
Which map does Roundtrace private lifecycle test run?
The game generates the procedural map on Roundtrace private lifecycle test.
What are the rules and settings on Roundtrace private lifecycle test?
The name Roundtrace private lifecycle test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Roundtrace private lifecycle test run?
The build on Roundtrace private lifecycle test is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Roundtrace private lifecycle test online, and how reliable is it?
Last seen 38 days 19 hours ago, Roundtrace private lifecycle test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 18 September 2026.
Where is Roundtrace private lifecycle test located?
Nothing about a region comes from Roundtrace private lifecycle test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 47.199.60.2:28028.
Lists and filters
Which Rust Heatmap lists and filters include Roundtrace private lifecycle test?
These Rust Heatmap lists include Roundtrace private lifecycle test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Roundtrace private lifecycle test mean?
The game's server browser reads the tags Roundtrace private lifecycle test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Roundtrace private lifecycle test?
To join by console, open it with F1 in Rust and enter client.connect 47.199.60.2:28028. Or press Launch Rust on this page, which connects you through Steam.