Overhaul Dev Server
Offline 47.186.20.109:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:25 UTC10d ago | 1° | – | running | 0 |
| Sun 4 Oct, 23:48 UTC24d ago | 1° | – | 14 days | 1 |
| Sun 4 Oct, 04:30 UTC25d ago | 1° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Overhaul Dev Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Overhaul Dev Server?
No next wipe can be predicted: Overhaul Dev Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 4 hours ago.
Player counts
How busy is Overhaul Dev Server?
Last seen 10 days ago, Overhaul Dev Server is offline at the moment.
How does Overhaul Dev Server rank against other Rust servers?
Ranked #15,281 on seven-day player hours, Overhaul Dev Server is in the top 69% of all ranked servers.
Rules and settings
Which map does Overhaul Dev Server run?
Overhaul Dev Server runs a procedural map, which the game generates.
What are the rules and settings on Overhaul Dev Server?
No gather rate appears in the name Overhaul Dev Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Overhaul Dev Server run?
Rust network protocol 2634 and build 166652 on Windows is what Overhaul Dev Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Overhaul Dev Server online, and how reliable is it?
Overhaul Dev Server is down just now; the last sighting was 10 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 19 September 2026.
Where is Overhaul Dev Server located?
No region is published by Overhaul Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 47.186.20.109:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Overhaul Dev Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Overhaul Dev Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Overhaul Dev Server mean?
The game's server browser reads the tags Overhaul Dev Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Overhaul Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 47.186.20.109:28015. Or press Launch Rust on this page, which connects you through Steam.