Four Nintendos 2 PW
Offline 47.12.13.134:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Four Nintendos 2 PW?
Four Nintendos 2 PW has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 11 hours ago.
Population
How busy is Four Nintendos 2 PW?
Four Nintendos 2 PW went quiet 43 days 7 hours ago and is offline right now.
How does Four Nintendos 2 PW rank against other Rust servers?
Player hours over seven days put Four Nintendos 2 PW at #15,468, in the top – of ranked servers.
Rules and settings
Which map does Four Nintendos 2 PW run?
Four Nintendos 2 PW runs a procedural map, which the game generates.
What are the rules and settings on Four Nintendos 2 PW?
A gather rate is not given in the name Four Nintendos 2 PW. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Four Nintendos 2 PW run?
The build on Four Nintendos 2 PW is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Four Nintendos 2 PW online, and how reliable is it?
Last seen 43 days 7 hours ago, Four Nintendos 2 PW is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.
Where is Four Nintendos 2 PW located?
Nothing about a region comes from Four Nintendos 2 PW. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 47.12.13.134:28015.
Lists and filters
Which Rust Heatmap lists and filters include Four Nintendos 2 PW?
These Rust Heatmap lists include Four Nintendos 2 PW: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos 2 PW mean?
These are the tags Four Nintendos 2 PW publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Four Nintendos 2 PW?
Press F1 in Rust to open the console, then enter client.connect 47.12.13.134:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.