Four Nintendos
Offline 47.12.13.134:28016 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Four Nintendos?
Its rhythm cannot yet be told: too few of Four Nintendos's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 48 days 2 hours ago the server made the world it is on now.
Population
How busy is Four Nintendos?
Last seen 39 days 5 hours ago, Four Nintendos is offline at the moment.
How does Four Nintendos rank against other Rust servers?
Ranked #15,490 on seven-day player hours, Four Nintendos is in the top 69% of all ranked servers.
Rules and settings
Which map does Four Nintendos run?
The map on Four Nintendos is procedural, size 4,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Four Nintendos?
No gather rate appears in the name Four Nintendos. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Four Nintendos run?
The build on Four Nintendos is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Four Nintendos online, and how reliable is it?
Four Nintendos is down just now; the last sighting was 39 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Four Nintendos located?
A region is not published for Four Nintendos. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 47.12.13.134:28016.
Lists and filters
Which Rust Heatmap lists and filters include Four Nintendos?
These Rust Heatmap lists include Four Nintendos: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
These are the tags Four Nintendos publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Four Nintendos?
Press F1 in Rust to open the console, then enter client.connect 47.12.13.134:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.