fgs-rust-test
Offline 46.62.200.230:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 19:22 UTC10d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on fgs-rust-test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on fgs-rust-test?
The record of fgs-rust-test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 6 hours ago.
Population
How busy is fgs-rust-test?
fgs-rust-test went quiet 10 days 5 hours ago and is offline right now.
How does fgs-rust-test rank against other Rust servers?
Ranked #14,697 on seven-day player hours, fgs-rust-test is in the top 67% of all ranked servers.
Settings and rules
Which map does fgs-rust-test run?
The map on fgs-rust-test is procedural, size 2,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on fgs-rust-test?
The name fgs-rust-test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does fgs-rust-test run?
Rust network protocol 2634 and build 167781 is the build fgs-rust-test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is fgs-rust-test online, and how reliable is it?
fgs-rust-test is down just now; the last sighting was 10 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.
Where is fgs-rust-test located?
A region is not published for fgs-rust-test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.62.200.230:28015.
Lists and filters
Which Rust Heatmap lists and filters include fgs-rust-test?
The Rust Heatmap lists that fgs-rust-test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on fgs-rust-test mean?
The game's server browser reads the tags fgs-rust-test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join fgs-rust-test?
To join by console, open it with F1 in Rust and enter client.connect 46.62.200.230:28015. Or press Launch Rust on this page, which connects you through Steam.