myserver
Offline 46.61.96.165:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on myserver?
myserver has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 50 days 15 hours ago the server made the world it is on now.
Player counts
How busy is myserver?
Last seen 43 days 20 hours ago, myserver is offline at the moment.
How does myserver rank against other Rust servers?
Player hours over seven days put myserver at #13,814, in the top – of ranked servers.
Settings and rules
Which map does myserver run?
myserver runs a procedural map, which the game generates.
What are the rules and settings on myserver?
No gather rate appears in the name myserver. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does myserver run?
Rust network protocol 2633 and build 163207 on Windows is what myserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is myserver online, and how reliable is it?
Last seen 43 days 20 hours ago, myserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 September 2026.
Where is myserver located?
No region is published by myserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.61.96.165:28015.
Tags
Which Rust Heatmap lists and filters include myserver?
These Rust Heatmap lists include myserver: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on myserver mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags myserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join myserver?
Enter client.connect 46.61.96.165:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.