Rust HeatmapInfrared · players
IR live Players95,790 Servers11,874 Warm4,087 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

A Rust Server

Offline 46.6.4.201:28015 checked 13d ago

vanillamoddedcarbon
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,216
rank
top 70%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:20 UTC15d ago 1 – running 0
Wed 7 Oct, 13:04 UTC20d ago 0 – 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
243 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
206 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
74 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Rust Server?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on A Rust Server?

The record of A Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 15 days 17 hours ago.

Player counts

How busy is A Rust Server?

The last time A Rust Server was seen was 13 days 16 hours ago, and it is offline now.

How does A Rust Server rank against other Rust servers?

The top 70% of ranked servers includes A Rust Server, at #15,216 for player hours over the last seven days.

Map and rules

What are the rules and settings on A Rust Server?

A gather rate is not given in the name A Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167398 is the build A Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A Rust Server online, and how reliable is it?

Last seen 13 days 16 hours ago, A Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.

Where is A Rust Server located?

Nothing about a region comes from A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.6.4.201:28015.

Tags

Which Rust Heatmap lists and filters include A Rust Server?

The Rust Heatmap lists that A Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 46.6.4.201:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.