Rust HeatmapInfrared · players
IR live Players58,384 Servers11,747 Warm3,437 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

DEADZONE TEST SRV

Online 46.4.77.125:28018 checked 10m ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 00:00flare: a wipe in that hourTue 22:00
0
7-day average
peak –
#15,405
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
79 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on DEADZONE TEST SRV?

Its rhythm cannot yet be told: too few of DEADZONE TEST SRV's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 16 hours ago.

Player counts

How busy is DEADZONE TEST SRV?

Of 2 slots on DEADZONE TEST SRV, 0 are in use right now. A seven-day average of 0 players.

How does DEADZONE TEST SRV rank against other Rust servers?

Ranked #15,405 on seven-day player hours, DEADZONE TEST SRV is in the top 69% of all ranked servers.

Rules and settings

Which map does DEADZONE TEST SRV run?

A procedural map, generated by the game, runs on DEADZONE TEST SRV.

What are the rules and settings on DEADZONE TEST SRV?

No gather rate appears in the name DEADZONE TEST SRV. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DEADZONE TEST SRV run?

The build on DEADZONE TEST SRV is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is DEADZONE TEST SRV online, and how reliable is it?

Right now DEADZONE TEST SRV shows as online. 96 of 96 hours up over the last 4 full days, which is 100%. It first appears in Rust Heatmap records on 22 October 2026.

Where is DEADZONE TEST SRV located?

A region is not published for DEADZONE TEST SRV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.4.77.125:28018.

Lists and filters

Which Rust Heatmap lists and filters include DEADZONE TEST SRV?

The Rust Heatmap lists that DEADZONE TEST SRV fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on DEADZONE TEST SRV mean?

These are the tags DEADZONE TEST SRV publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join DEADZONE TEST SRV?

To join by console, open it with F1 in Rust and enter client.connect 46.4.77.125:28018. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.