Rust HeatmapInfrared · players
IR live Players71,386 Servers11,795 Warm3,684 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_217_DevBlog

Offline 46.33.11.154:28015 checked 3d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,348
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Server_217_DevBlog has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 1 hours ago.

Player counts

How busy is Server_217_DevBlog?

Server_217_DevBlog went quiet 3 days ago and is offline right now. A seven-day average of 0 players.

How does Server_217_DevBlog rank against other Rust servers?

The top 69% of ranked servers includes Server_217_DevBlog, at #15,348 for player hours over the last seven days.

Map and rules

Which map does Server_217_DevBlog run?

A procedural map, generated by the game, runs on Server_217_DevBlog.

What are the rules and settings on Server_217_DevBlog?

The name Server_217_DevBlog does not specify a gather rate. A group limit is not made public. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Server_217_DevBlog run?

The build on Server_217_DevBlog is Rust network protocol 2183, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Server_217_DevBlog online, and how reliable is it?

Last seen 3 days ago, Server_217_DevBlog is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. 46.33.11.154:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Server_217_DevBlog?

The Rust Heatmap lists that Server_217_DevBlog fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_217_DevBlog mean?

The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2183 (Protocol): To join, run the same version: game protocol 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; h5e7466bf (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Server_217_DevBlog?

To join by console, open it with F1 in Rust and enter client.connect 46.33.11.154:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
v2183
Protocol To join, run the same version: game protocol 2183.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

h5e7466bf
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.