Rust HeatmapInfrared · players
IR live Players52,204 Servers11,737 Warm3,347 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Test

Offline 46.29.234.145:28015 checked 33d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,520
rank
top 71%
67d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Test?

The record of Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 67 days 16 hours ago.

Player counts

How busy is Test?

Last seen 33 days 1 hours ago, Test is offline at the moment.

How does Test rank against other Rust servers?

The top 71% of ranked servers includes Test, at #16,520 for player hours over the last seven days.

Map and rules

Which map does Test run?

A procedural map, generated by the game, runs on Test.

What are the rules and settings on Test?

A gather rate is not given in the name Test. No group limit is published. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Test run?

The build on Test is Rust network protocol 2556 and build 104071, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Test online, and how reliable is it?

Last seen 33 days 1 hours ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.

Where is Test located?

No region comes from Test, which has the region code eu2. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 46.29.234.145:28015.

Tags

Which Rust Heatmap lists and filters include Test?

The Rust Heatmap lists that Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Test mean?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2556 (Protocol): To join, run the same version: game protocol 2556; cs104071 (Build): The game build here is 104071; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): The region code for this server is eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Test?

Enter client.connect 46.29.234.145:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
v2556
Protocol To join, run the same version: game protocol 2556.
cs104071
Build The game build here is 104071.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code The region code for this server is eu2.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.