Rust HeatmapInfrared · players
IR live Players41,011 Servers11,701 Warm3,012 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

fnord build server

Offline 46.244.250.252:28015 checked 45d ago

moddedcarbon
Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
–
rank
score 0
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
101 / 999
185 / 999
61 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
21 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
3 / 100
21 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on fnord build server?

The record of fnord build server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 53 days 7 hours ago.

Player counts

How busy is fnord build server?

fnord build server went quiet 45 days 12 hours ago and is offline right now.

Settings and rules

Which map does fnord build server run?

A procedural map, generated by the game, runs on fnord build server.

What are the rules and settings on fnord build server?

The name fnord build server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does fnord build server run?

Rust network protocol 2633 and build 163207 is the build fnord build server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is fnord build server online, and how reliable is it?

fnord build server is down just now; the last sighting was 45 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is fnord build server located?

A region is not published for fnord build server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 46.244.250.252:28015.

Lists and filters

Which Rust Heatmap lists and filters include fnord build server?

Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that fnord build server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on fnord build server mean?

gmrust (Game mode): Rust survival, standard rules; mp16 (Max players): This server has 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): This build is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags fnord build server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join fnord build server?

Enter client.connect 46.244.250.252:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp16
Max players This server has 16 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163207
Build This build is 163207.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.