Roamers TEST - local only
Offline 46.238.253.16:28115 checked 12h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC17h ago | – | – | running | 1 |
| Tue 27 Oct, 21:48 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 20:04 UTC6d ago | 0° | – | 5.1 days | 0 |
| Thu 15 Oct, 22:12 UTC13d ago | 0° | – | 6.9 days | 0 |
| Thu 15 Oct, 07:19 UTC14d ago | 0° | – | 0.6 days | 0 |
| Wed 14 Oct, 13:42 UTC14d ago | 1° | – | 0.7 days | 0 |
| Mon 12 Oct, 16:46 UTC16d ago | 1° | – | 1.9 days | 0 |
| Mon 5 Oct, 18:53 UTC23d ago | 0° | – | 6.9 days | 0 |
| Thu 1 Oct, 08:40 UTC28d ago | 0° | – | 4.4 days | 0 |
| Wed 30 Sep, 21:33 UTC28d ago | 0° | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Roamers TEST - local only?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Roamers TEST - local only?
No next wipe can be predicted: Roamers TEST - local only wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days 14 hours ago.
Player counts
How busy is Roamers TEST - local only?
Last seen 12 hours ago, Roamers TEST - local only is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does Roamers TEST - local only rank against other Rust servers?
Ranked #10,148 on seven-day player hours, Roamers TEST - local only is in the top 46% of all ranked servers.
Rules and settings
Which map does Roamers TEST - local only run?
The game generates the procedural map on Roamers TEST - local only.
What are the rules and settings on Roamers TEST - local only?
A gather rate is not given in the name Roamers TEST - local only. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Roamers TEST - local only run?
Rust network protocol 2635 and build 168909 on Windows is what Roamers TEST - local only runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Roamers TEST - local only online, and how reliable is it?
Offline at the moment: Roamers TEST - local only was last seen 12 hours ago. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. The first record of it on Rust Heatmap is 25 September 2026.
Where is Roamers TEST - local only located?
A region is not published for Roamers TEST - local only. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.238.253.16:28115.
Lists and filters
Which Rust Heatmap lists and filters include Roamers TEST - local only?
The Rust Heatmap lists that Roamers TEST - local only fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Roamers TEST - local only mean?
These are the tags Roamers TEST - local only publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Roamers TEST - local only?
Press F1 in Rust to open the console, then enter client.connect 46.238.253.16:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.