Rust HeatmapInfrared · players
IR live Players70,052 Servers11,806 Warm3,612 Fresh wipes · 3h182 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Roamers TEST - local only

Offline 46.238.253.16:28115 checked 12h ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 17:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 1
#10,148
rank
top 46%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12h ago

Li2Players

AveragePeakWipe
00.250.50.75117:0019:0022:0020:0022:0000:00Wiped Tue 27 Oct, 21:48 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:42 UTC17h ago – – running 1
Tue 27 Oct, 21:48 UTC1d ago – – – 1
Thu 22 Oct, 20:04 UTC6d ago 0 – 5.1 days 0
Thu 15 Oct, 22:12 UTC13d ago 0 – 6.9 days 0
Thu 15 Oct, 07:19 UTC14d ago 0 – 0.6 days 0
Wed 14 Oct, 13:42 UTC14d ago 1 – 0.7 days 0
Mon 12 Oct, 16:46 UTC16d ago 1 – 1.9 days 0
Mon 5 Oct, 18:53 UTC23d ago 0 – 6.9 days 0
Thu 1 Oct, 08:40 UTC28d ago 0 – 4.4 days 0
Wed 30 Sep, 21:33 UTC28d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
74 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
259 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Roamers TEST - local only?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Roamers TEST - local only?

No next wipe can be predicted: Roamers TEST - local only wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days 14 hours ago.

Player counts

How busy is Roamers TEST - local only?

Last seen 12 hours ago, Roamers TEST - local only is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does Roamers TEST - local only rank against other Rust servers?

Ranked #10,148 on seven-day player hours, Roamers TEST - local only is in the top 46% of all ranked servers.

Rules and settings

Which map does Roamers TEST - local only run?

The game generates the procedural map on Roamers TEST - local only.

What are the rules and settings on Roamers TEST - local only?

A gather rate is not given in the name Roamers TEST - local only. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Roamers TEST - local only run?

Rust network protocol 2635 and build 168909 on Windows is what Roamers TEST - local only runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Roamers TEST - local only online, and how reliable is it?

Offline at the moment: Roamers TEST - local only was last seen 12 hours ago. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. The first record of it on Rust Heatmap is 25 September 2026.

Where is Roamers TEST - local only located?

A region is not published for Roamers TEST - local only. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.238.253.16:28115.

Lists and filters

Which Rust Heatmap lists and filters include Roamers TEST - local only?

The Rust Heatmap lists that Roamers TEST - local only fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Roamers TEST - local only mean?

These are the tags Roamers TEST - local only publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Roamers TEST - local only?

Press F1 in Rust to open the console, then enter client.connect 46.238.253.16:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players This server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.