Rust HeatmapInfrared · players
IR live Players34,006 Servers11,598 Warm2,835 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server-Sven

Offline 46.228.192.55:20100 checked 2d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,425
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server-Sven?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on 4Netplayers Rust Server-Sven?

4Netplayers Rust Server-Sven has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 18 hours ago the server made the world it is on now.

Population

How busy is 4Netplayers Rust Server-Sven?

The last time 4Netplayers Rust Server-Sven was seen was 2 days 16 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does 4Netplayers Rust Server-Sven rank against other Rust servers?

Ranked #15,425 on seven-day player hours, 4Netplayers Rust Server-Sven is in the top 69% of all ranked servers.

Rules and settings

Which map does 4Netplayers Rust Server-Sven run?

A procedural map of size 3,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server-Sven. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server-Sven?

No gather rate appears in the name 4Netplayers Rust Server-Sven. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 4Netplayers Rust Server-Sven run?

Rust network protocol 2634 and build 167781 is the build 4Netplayers Rust Server-Sven runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers Rust Server-Sven online, and how reliable is it?

Last seen 2 days 16 hours ago, 4Netplayers Rust Server-Sven is offline right now. 108 of 168 hours up over the last 7 full days, which is 64%. It first appears in Rust Heatmap records on 15 September 2026.

Where is 4Netplayers Rust Server-Sven located?

No region is published by 4Netplayers Rust Server-Sven. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 46.228.192.55:20100 is its address.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server-Sven?

Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server-Sven fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on 4Netplayers Rust Server-Sven mean?

The game's server browser reads the tags 4Netplayers Rust Server-Sven publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join 4Netplayers Rust Server-Sven?

To join by console, open it with F1 in Rust and enter client.connect 46.228.192.55:20100. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.