dill.moe
Offline 46.225.82.121:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on dill.moe?
Drawn from the force wipe, the next wipe on dill.moe is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 45 days 8 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is dill.moe?
Last seen 41 days ago, dill.moe is offline at the moment.
How does dill.moe rank against other Rust servers?
Player hours over seven days put dill.moe at #15,481, in the top – of ranked servers.
Rules and settings
Which map does dill.moe run?
dill.moe runs a procedural map of size 4,500 with seed 664811957, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on dill.moe?
No gather rate appears in the name dill.moe. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does dill.moe run?
Rust network protocol 2633 and build 163794 is the build dill.moe runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is dill.moe online, and how reliable is it?
Last seen 41 days ago, dill.moe is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is dill.moe located?
Nothing about a region comes from dill.moe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 46.225.82.121:28015 is its address.
Tags
Which Rust Heatmap lists and filters include dill.moe?
These Rust Heatmap lists include dill.moe: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on dill.moe mean?
The game's server browser reads the tags dill.moe publishes: gmrust (Game mode): Survival in the standard Rust form; mp350 (Max players): Slot count: 350; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join dill.moe?
Enter client.connect 46.225.82.121:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.