Rust HeatmapInfrared · players
IR live Players44,366 Servers11,668 Warm2,905 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

My Pirate Rust Server

Offline 46.191.189.107:28015 checked 27d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,903
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:28 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
109 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Pirate Rust Server?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Pirate Rust Server?

My Pirate Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 13 hours ago.

Population

How busy is My Pirate Rust Server?

Last seen 27 days 13 hours ago, My Pirate Rust Server is offline at the moment.

How does My Pirate Rust Server rank against other Rust servers?

The top 70% of ranked servers includes My Pirate Rust Server, at #15,903 for player hours over the last seven days.

Rules and settings

Which map does My Pirate Rust Server run?

A procedural map, generated by the game, runs on My Pirate Rust Server.

What are the rules and settings on My Pirate Rust Server?

No gather rate appears in the name My Pirate Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does My Pirate Rust Server run?

Rust network protocol 2634 and build 166586 is the build My Pirate Rust Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Pirate Rust Server online, and how reliable is it?

My Pirate Rust Server is down just now; the last sighting was 27 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 2 October 2026.

Where is My Pirate Rust Server located?

No region is published by My Pirate Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 46.191.189.107:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Pirate Rust Server?

These Rust Heatmap lists include My Pirate Rust Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Pirate Rust Server mean?

The game's server browser reads the tags My Pirate Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join My Pirate Rust Server?

Press F1 in Rust to open the console, then enter client.connect 46.191.189.107:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build This build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.