Timeweb Cloud
Offline 46.181.159.152:28015 checked 9h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:44 UTC10d ago | 1° | – | running | 1 |
| Fri 18 Sep, 13:11 UTC39d ago | 1° | – | 28.6 days | 1 |
| Thu 17 Sep, 12:45 UTC40d ago | 1° | – | 1 days | 0 |
| Wed 16 Sep, 16:29 UTC41d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Timeweb Cloud?
The average peak across its recent wipes is 1 players. 4 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Timeweb Cloud?
Wipes come at irregular times on Timeweb Cloud, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 14 hours ago the server made the world it is on now.
Population
How busy is Timeweb Cloud?
The last time Timeweb Cloud was seen was 9 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.
How does Timeweb Cloud rank against other Rust servers?
Player hours over seven days put Timeweb Cloud at #10,930, in the top 49% of ranked servers.
Map and rules
Which map does Timeweb Cloud run?
Timeweb Cloud runs a procedural map, which the game generates.
What are the rules and settings on Timeweb Cloud?
A gather rate is not given in the name Timeweb Cloud. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Timeweb Cloud run?
Rust network protocol 2634 and build 167781 is the build Timeweb Cloud runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Timeweb Cloud online, and how reliable is it?
Timeweb Cloud is down just now; the last sighting was 9 hours ago. It was up 5 of 168 hours across the last 7 full days, or 3% of the time. It first appears in Rust Heatmap records on 16 September 2026.
Where is Timeweb Cloud located?
Nothing about a region comes from Timeweb Cloud. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.181.159.152:28015.
Tags
Which Rust Heatmap lists and filters include Timeweb Cloud?
The Rust Heatmap lists that Timeweb Cloud fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Timeweb Cloud mean?
These are the tags Timeweb Cloud publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Timeweb Cloud?
Enter client.connect 46.181.159.152:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.