Rust HeatmapInfrared · players
IR live Players39,438 Servers11,623 Warm2,939 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

WW perf stand - private

Online 46.174.50.219:28115 checked 8m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,339
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on WW perf stand - private?

The record of WW perf stand - private's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 18 hours ago.

Population

How busy is WW perf stand - private?

WW perf stand - private currently has 0 of its 50 slots filled. A seven-day average of 0 players.

How does WW perf stand - private rank against other Rust servers?

Ranked #15,339 on seven-day player hours, WW perf stand - private is in the top 69% of all ranked servers.

Settings and rules

Which map does WW perf stand - private run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on WW perf stand - private. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on WW perf stand - private?

The name WW perf stand - private does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does WW perf stand - private run?

Rust network protocol 2635 and build 168909 on Linux is what WW perf stand - private runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is WW perf stand - private online, and how reliable is it?

Online now: WW perf stand - private. About 5 days 17 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 16 October 2026.

Where is WW perf stand - private located?

Nothing about a region comes from WW perf stand - private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.174.50.219:28115.

Does WW perf stand - private run smoothly?

Average server fps over the last 48 hours was 215; it never dropped below 192. Entities peaked at 62,621, counting buildings, deployables and all the rest of the world. The highest memory use was 3,841 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include WW perf stand - private?

The Rust Heatmap lists that WW perf stand - private fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on WW perf stand - private mean?

The game's server browser reads the tags WW perf stand - private publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join WW perf stand - private?

Enter client.connect 46.174.50.219:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.