Rust HeatmapInfrared · players
IR live Players93,434 Servers11,844 Warm4,014 Fresh wipes · 3h173 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–200° · slots

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear

Online EU 46.174.50.213:20000 checked 10m ago

2x weekly wipes vanillamoddedoxide
Sp1 · players now 4/ 200
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 15°
Sun 17:00flare: a wipe in that hourTue 15:00
7
7-day average
peak 25
#1,167
rank
top 5% · #474 in EU
6d ago
last wipe
weekly schedule
16h
next wipe
Wed 28 Oct, 08:55 UTC
UTC checked 10m ago

Li2Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 08:55 UTC, in 16h. Every Wednesday at 08:55 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

16h
Wed 28 Oct, 08:55 UTC
7d 16h
Wed 4 Nov, 08:55 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Wed 11 Nov, 08:55 UTC
21d 16h
Wed 18 Nov, 08:55 UTC
28d 16h
Wed 25 Nov, 08:55 UTC
35d 16h
Wed 2 Dec, 08:55 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 08:55 UTC6d ago 19 – running 2
Wed 14 Oct, 08:55 UTC13d ago 13 held half 7 days 0
Wed 7 Oct, 08:55 UTC20d ago 9 halved by day 5 7 days 2
Thu 1 Oct, 18:33 UTC FW25d ago 5 held half 5.6 days 3
Wed 30 Sep, 08:55 UTC27d ago 6 – 1.4 days 0
Wed 23 Sep, 08:55 UTC34d ago 6 halved by day 5 7 days 1
Wed 16 Sep, 08:55 UTC41d ago 6 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
47 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 285 on average
517 / 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10
EU · groups of 300+ · 2x · weekly · 265 on average
92 / 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 257 on average
392 / 460
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 214 on average
158 / 200
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 125 on average
56 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

At their busiest, its recent wipes averaged 14 players. The crowd on the latest wipe reached its peak 33 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

Wipes on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear follow this rhythm: every Wednesday at 08:55 UTC. Due on Wednesday 28 October at 08:55 UTC: the next wipe. The world in play now was made 6 days 7 hours ago. A weekly wipe is declared in its tags.

Population

How busy is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

The current population of B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear is 4, against 200 slots. Averaged over the past week: 7 players, peaking at 25. Its busiest point in the last 48 hours was 17:00 UTC, averaging 13 players.

How does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear rank against other Rust servers?

On player hours over the last seven days, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear is #1,167 globally (top 5%) and #474 in Europe.

Rules and settings

Which map does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear run?

The map on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear is procedural, size 3,500 with seed 1203142006, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

According to its name, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear has a 2x gather rate. A maximum of 16 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear run?

Rust network protocol 2635 and build 168909 is the build B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear online, and how reliable is it?

The server is up at the moment: B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear located?

In Europe, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.174.50.213:20000.

Does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear run smoothly?

The last 48 hours brought an average of 228 server fps and a floor of 122. Entities peaked at 81,852, counting buildings, deployables and all the rest of the world. The highest memory use was 3,345 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

The Rust Heatmap lists that B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear fits are: Rust tutorial servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear mean?

The game's server browser reads the tags B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

7 other servers we track publish a bearz.ru hostname too, so one operator most likely runs them all with B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear.

How to join

How do I join B8 CLASSIC [X2 | NOLIMIT | VANILLA] 21.10 #bear?

To join by console, open it with F1 in Rust and enter client.connect 46.174.50.213:20000. Or press Launch Rust on this page, which connects you through Steam. https://bxrust.ru/cookies.html?backurl=http://bxrust.ru/?try=3 is where its website is.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,^t,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players The slot count is 200.
ts16
Group limit Teams cap at 16.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.