Rust HeatmapInfrared · players
IR live Players94,127 Servers11,840 Warm4,011 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–32° · slots

Flying Copters 2x | Mini + DogFight | Heli Training

Offline EU 46.173.158.7:28015 checked 2h ago

2x monthly wipes moddedoxide
Sp1 · players now 1/ 32
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Sun 17:00flare: a wipe in that hourTue 14:00
2
7-day average
peak 8
#2,417
rank
top 11% · #924 in EU
25d ago
last wipe
monthly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeak
0246817:0001:0011:0020:0004:0014:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0001:0011:0020:0004:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

5.9 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW25d ago 6 – running 6
Fri 25 Sep, 20:14 UTC31d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1097 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 208 on average
356 / 450
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 79 on average
150 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 34 on average
67 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
41 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Flying Copters 2x | Mini + DogFight | Heli Training?

Its recent wipes drew an average peak of 6 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Flying Copters 2x | Mini + DogFight | Heli Training?

A single monthly wipe, the force wipe, is all Flying Copters 2x | Mini + DogFight | Heli Training runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 25 days 22 hours ago. A monthly wipe is what its tags declare.

Population

How busy is Flying Copters 2x | Mini + DogFight | Heli Training?

Last seen 2 hours ago, Flying Copters 2x | Mini + DogFight | Heli Training is offline at the moment. A seven-day average of 2 players, with a peak of 8. Its busiest point in the last 48 hours was 01:00 UTC, averaging 4 players.

How does Flying Copters 2x | Mini + DogFight | Heli Training rank against other Rust servers?

Seven-day player hours place Flying Copters 2x | Mini + DogFight | Heli Training at #2,417, in the top 11% of ranked servers; within Europe it is #924.

Rules and settings

Which map does Flying Copters 2x | Mini + DogFight | Heli Training run?

A procedural map of size 4,500 with seed 1768763, generated by the game, runs on Flying Copters 2x | Mini + DogFight | Heli Training. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Flying Copters 2x | Mini + DogFight | Heli Training run?

Rust network protocol 2635 and build 168909 on Linux is what Flying Copters 2x | Mini + DogFight | Heli Training runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Flying Copters 2x | Mini + DogFight | Heli Training online, and how reliable is it?

Last seen 2 hours ago, Flying Copters 2x | Mini + DogFight | Heli Training is offline right now. Its reported uptime dates the last restart to about 2 hours ago. 164 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 13 September 2026.

Where is Flying Copters 2x | Mini + DogFight | Heli Training located?

With its EU tag, Flying Copters 2x | Mini + DogFight | Heli Training lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 46.173.158.7:28015 is its address.

Does Flying Copters 2x | Mini + DogFight | Heli Training run smoothly?

Average server fps over the last 48 hours was 58; it never dropped below 45. Buildings, deployables and the rest of the world came to as much as 120,892 entities. At its peak it held 3,781 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Flying Copters 2x | Mini + DogFight | Heli Training?

The Rust Heatmap lists that Flying Copters 2x | Mini + DogFight | Heli Training fits are: Rust aim training servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on Flying Copters 2x | Mini + DogFight | Heli Training mean?

These are the tags Flying Copters 2x | Mini + DogFight | Heli Training publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp32 (Max players): The slot count is 32; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Flying Copters 2x | Mini + DogFight | Heli Training?

Press F1 in Rust to open the console, then enter client.connect 46.173.158.7:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/ST4bPjk7fj is where its website is.

KeyServer tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp32
Max players The slot count is 32.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.