Delirium Labs
Offline 46.173.149.177:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:30 UTC7d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Delirium Labs?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Delirium Labs?
Delirium Labs has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 10 hours ago the server made the world it is on now.
Population
How busy is Delirium Labs?
The last time Delirium Labs was seen was 4 days 1 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does Delirium Labs rank against other Rust servers?
The top 31% of ranked servers includes Delirium Labs, at #6,936 for player hours over the last seven days.
Map and rules
Which map does Delirium Labs run?
Delirium Labs runs a procedural map, which the game generates.
What are the rules and settings on Delirium Labs?
No gather rate appears in the name Delirium Labs. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Delirium Labs run?
Rust network protocol 2635 and build 168909 on Windows is what Delirium Labs runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Delirium Labs online, and how reliable is it?
Offline at the moment: Delirium Labs was last seen 4 days 1 hours ago. 22 of 168 hours up over the last 7 full days, which is 13%. Rust Heatmap has had it on record since 18 October 2026.
Where is Delirium Labs located?
No region is published by Delirium Labs. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.173.149.177:28015.
Lists and filters
Which Rust Heatmap lists and filters include Delirium Labs?
The Rust Heatmap lists that Delirium Labs fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Delirium Labs mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Delirium Labs publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Delirium Labs?
Press F1 in Rust to open the console, then enter client.connect 46.173.149.177:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.