Rust HeatmapInfrared · players
IR live Players32,508 Servers11,637 Warm2,805 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_217_DevBlog

Offline 46.172.84.193:28015 checked 9d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,291
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct13 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 06:00 UTC37d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Server_217_DevBlog?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Server_217_DevBlog?

Its rhythm cannot yet be told: too few of Server_217_DevBlog's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 22 hours ago.

Player counts

How busy is Server_217_DevBlog?

Server_217_DevBlog went quiet 9 days 22 hours ago and is offline right now.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,291 on seven-day player hours, Server_217_DevBlog is in the top 69% of all ranked servers.

Rules and settings

Which map does Server_217_DevBlog run?

Server_217_DevBlog runs a procedural map, which the game generates.

What are the rules and settings on Server_217_DevBlog?

No gather rate appears in the name Server_217_DevBlog. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down just now; the last sighting was 9 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Server_217_DevBlog located?

A region is not published for Server_217_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 46.172.84.193:28015.

Lists and filters

Which Rust Heatmap lists and filters include Server_217_DevBlog?

These Rust Heatmap lists include Server_217_DevBlog: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Last wipe: In the last 2 weeks.

What do the server tags on Server_217_DevBlog mean?

The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; v2183 (Protocol): Your game must match protocol 2183 to get in; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The game is changed by settings or plugins, so it sits under Modded; h5e7466bf (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Server_217_DevBlog?

Press F1 in Rust to open the console, then enter client.connect 46.172.84.193:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
v2183
Protocol Your game must match protocol 2183 to get in.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

h5e7466bf
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.