ServerName
Offline 46.158.136.149:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 6 hours ago.
Player counts
How busy is ServerName?
ServerName went quiet 47 hours ago and is offline right now. Averaged over the past week: 2 players, peaking at 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #8,385, in the top 38% of ranked servers.
Settings and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
A gather rate is not given in the name ServerName. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Last seen 47 hours ago, ServerName is offline right now. It was up 3 of 72 hours across the last 3 full days, or 4% of the time. Rust Heatmap has had it on record since 23 October 2026.
Where is ServerName located?
Nothing about a region comes from ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 46.158.136.149:28015 is its address.
Tags
Which Rust Heatmap lists and filters include ServerName?
Modded Rust servers, by live population are the Rust Heatmap lists that ServerName fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join ServerName?
Enter client.connect 46.158.136.149:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.