srvrert
Offline 46.150.67.72:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on srvrert?
srvrert has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 39 days 8 hours ago.
Population
How busy is srvrert?
Last seen 39 days 7 hours ago, srvrert is offline at the moment.
How does srvrert rank against other Rust servers?
The top – of ranked servers includes srvrert, at #13,273 for player hours over the last seven days.
Map and rules
Which map does srvrert run?
srvrert runs a procedural map, which the game generates.
What are the rules and settings on srvrert?
The name srvrert does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does srvrert run?
Rust network protocol 2633 and build 164530 on Windows is what srvrert runs. To join, your game must match the protocol; Steam handles the update.
Is srvrert online, and how reliable is it?
Last seen 39 days 7 hours ago, srvrert is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 September 2026.
Where is srvrert located?
No region is published by srvrert. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.150.67.72:28015.
Lists and filters
Which Rust Heatmap lists and filters include srvrert?
These Rust Heatmap lists include srvrert: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on srvrert mean?
gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags srvrert publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join srvrert?
To join by console, open it with F1 in Rust and enter client.connect 46.150.67.72:28015. Or press Launch Rust on this page, which connects you through Steam.