TESTSERVER by EM$⌀
Offline 46.124.143.158:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:03 UTC14d ago | 1° | – | running | 1 |
| Wed 14 Oct, 02:17 UTC15d ago | 1° | – | 0.4 days | 1 |
| Tue 13 Oct, 08:29 UTC15d ago | 1° | – | 0.7 days | 1 |
| Tue 13 Oct, 00:44 UTC16d ago | 1° | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TESTSERVER by EM$⌀?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TESTSERVER by EM$⌀?
There is no next wipe to predict on TESTSERVER by EM$⌀, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 14 days 14 hours ago the server made the world it is on now.
Population
How busy is TESTSERVER by EM$⌀?
TESTSERVER by EM$⌀ went quiet 14 days 14 hours ago and is offline right now.
How does TESTSERVER by EM$⌀ rank against other Rust servers?
The top 63% of ranked servers includes TESTSERVER by EM$⌀, at #13,547 for player hours over the last seven days.
Map and rules
Which map does TESTSERVER by EM$⌀ run?
The game generates the procedural map on TESTSERVER by EM$⌀.
What are the rules and settings on TESTSERVER by EM$⌀?
No gather rate appears in the name TESTSERVER by EM$⌀. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does TESTSERVER by EM$⌀ run?
Rust network protocol 2634 and build 167781 is the build TESTSERVER by EM$⌀ runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TESTSERVER by EM$⌀ online, and how reliable is it?
TESTSERVER by EM$⌀ is down just now; the last sighting was 14 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 11 October 2026.
Where is TESTSERVER by EM$⌀ located?
Nothing about a region comes from TESTSERVER by EM$⌀. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 46.124.143.158:28015.
Lists and filters
Which Rust Heatmap lists and filters include TESTSERVER by EM$⌀?
Modded Rust servers, by live population are the Rust Heatmap lists that TESTSERVER by EM$⌀ fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TESTSERVER by EM$⌀ mean?
The game's server browser reads the tags TESTSERVER by EM$⌀ publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TESTSERVER by EM$⌀?
Enter client.connect 46.124.143.158:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.