TESTSERVER by EM$⌀
Offline 46.124.133.189:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:21 UTC18d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TESTSERVER by EM$⌀?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TESTSERVER by EM$⌀?
The record of TESTSERVER by EM$⌀'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 10 hours ago.
Player counts
How busy is TESTSERVER by EM$⌀?
Last seen 17 days 10 hours ago, TESTSERVER by EM$⌀ is offline at the moment.
How does TESTSERVER by EM$⌀ rank against other Rust servers?
The top 64% of ranked servers includes TESTSERVER by EM$⌀, at #14,067 for player hours over the last seven days.
Rules and settings
Which map does TESTSERVER by EM$⌀ run?
TESTSERVER by EM$⌀ runs a procedural map, which the game generates.
What are the rules and settings on TESTSERVER by EM$⌀?
A gather rate is not given in the name TESTSERVER by EM$⌀. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does TESTSERVER by EM$⌀ run?
Rust network protocol 2634 and build 167398 is the build TESTSERVER by EM$⌀ runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TESTSERVER by EM$⌀ online, and how reliable is it?
Offline at the moment: TESTSERVER by EM$⌀ was last seen 17 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.
Where is TESTSERVER by EM$⌀ located?
No region is published by TESTSERVER by EM$⌀. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.124.133.189:28015.
Tags
Which Rust Heatmap lists and filters include TESTSERVER by EM$⌀?
These Rust Heatmap lists include TESTSERVER by EM$⌀: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TESTSERVER by EM$⌀ mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TESTSERVER by EM$⌀ publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TESTSERVER by EM$⌀?
Press F1 in Rust to open the console, then enter client.connect 46.124.133.189:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.