Rust HeatmapInfrared · players
IR live Players74,551 Servers11,749 Warm3,731 Fresh wipes · 3h142 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Ondrya Rust | Demo

Online 45.94.81.178:25567 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourWed 12:00
0
7-day average
peak –
#15,432
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeakWipe
0123403:0010:0016:0023:0005:0012:00Wiped Tue 27 Oct, 03:32 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040003:0010:0016:0023:0005:0012:00Wiped Tue 27 Oct, 03:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
152 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
134 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
47 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Ondrya Rust | Demo?

Its rhythm cannot yet be told: too few of Ondrya Rust | Demo's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 33 hours ago.

Population

How busy is Ondrya Rust | Demo?

Ondrya Rust | Demo currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.

How does Ondrya Rust | Demo rank against other Rust servers?

Ranked #15,432 on seven-day player hours, Ondrya Rust | Demo is in the top 69% of all ranked servers.

Settings and rules

Which map does Ondrya Rust | Demo run?

The map on Ondrya Rust | Demo is procedural, size 3,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Ondrya Rust | Demo?

No gather rate appears in the name Ondrya Rust | Demo. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Ondrya Rust | Demo run?

Rust network protocol 2635 and build 168909 is the build Ondrya Rust | Demo runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Ondrya Rust | Demo online, and how reliable is it?

Online now: Ondrya Rust | Demo. The uptime it reports puts the last restart at about 32 hours ago. It first appears in Rust Heatmap records on 27 October 2026.

Where is Ondrya Rust | Demo located?

Nothing about a region comes from Ondrya Rust | Demo. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 45.94.81.178:25567.

Does Ondrya Rust | Demo run smoothly?

Average server fps over the last 48 hours was 256; it never dropped below 254. Buildings, deployables and the rest of the world came to as much as 47,823 entities. At its peak it held 1,971 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Ondrya Rust | Demo?

These Rust Heatmap lists include Ondrya Rust | Demo: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Ondrya Rust | Demo mean?

These are the tags Ondrya Rust | Demo publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Ondrya Rust | Demo?

To join by console, open it with F1 in Rust and enter client.connect 45.94.81.178:25567. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.