Rust HeatmapInfrared · players
IR live Players51,773 Servers11,668 Warm3,164 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

BerlogaRust [TEST] — DEV ONLY | do not join

Offline 45.94.37.197:28015 checked 3d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,335
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC26d ago 2 – running 0
Wed 23 Sep, 18:44 UTC35d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC43d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on BerlogaRust [TEST] — DEV ONLY | do not join?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.

What is the wipe schedule on BerlogaRust [TEST] — DEV ONLY | do not join?

Wipes come at irregular times on BerlogaRust [TEST] — DEV ONLY | do not join, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 14 hours ago the server made the world it is on now.

Player counts

How busy is BerlogaRust [TEST] — DEV ONLY | do not join?

The last time BerlogaRust [TEST] — DEV ONLY | do not join was seen was 3 days 23 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does BerlogaRust [TEST] — DEV ONLY | do not join rank against other Rust servers?

The top 69% of ranked servers includes BerlogaRust [TEST] — DEV ONLY | do not join, at #15,335 for player hours over the last seven days.

Settings and rules

Which map does BerlogaRust [TEST] — DEV ONLY | do not join run?

BerlogaRust [TEST] — DEV ONLY | do not join runs a procedural map of size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on BerlogaRust [TEST] — DEV ONLY | do not join?

No gather rate appears in the name BerlogaRust [TEST] — DEV ONLY | do not join. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does BerlogaRust [TEST] — DEV ONLY | do not join run?

Rust network protocol 2635 and build 168909 is the build BerlogaRust [TEST] — DEV ONLY | do not join runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is BerlogaRust [TEST] — DEV ONLY | do not join online, and how reliable is it?

BerlogaRust [TEST] — DEV ONLY | do not join is down just now; the last sighting was 3 days 23 hours ago. 83 of 168 hours up over the last 7 full days, which is 49%. Rust Heatmap has had it on record since 13 September 2026.

Where is BerlogaRust [TEST] — DEV ONLY | do not join located?

Nothing about a region comes from BerlogaRust [TEST] — DEV ONLY | do not join. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.94.37.197:28015.

Lists and filters

Which Rust Heatmap lists and filters include BerlogaRust [TEST] — DEV ONLY | do not join?

Modded Rust servers, by live population are the Rust Heatmap lists that BerlogaRust [TEST] — DEV ONLY | do not join fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on BerlogaRust [TEST] — DEV ONLY | do not join mean?

gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags BerlogaRust [TEST] — DEV ONLY | do not join publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join BerlogaRust [TEST] — DEV ONLY | do not join?

Press F1 in Rust to open the console, then enter client.connect 45.94.37.197:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://berlogarust.net/.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.