BerlogaRust [TEST] — DEV ONLY | do not join
Offline 45.94.37.197:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:49 UTC26d ago | 2° | – | running | 0 |
| Wed 23 Sep, 18:44 UTC35d ago | 2° | halved by day 4 | 9 days | 0 |
| Tue 15 Sep, 13:52 UTC43d ago | 1° | halved by day 1 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BerlogaRust [TEST] — DEV ONLY | do not join?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.
What is the wipe schedule on BerlogaRust [TEST] — DEV ONLY | do not join?
Wipes come at irregular times on BerlogaRust [TEST] — DEV ONLY | do not join, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 14 hours ago the server made the world it is on now.
Player counts
How busy is BerlogaRust [TEST] — DEV ONLY | do not join?
The last time BerlogaRust [TEST] — DEV ONLY | do not join was seen was 3 days 23 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does BerlogaRust [TEST] — DEV ONLY | do not join rank against other Rust servers?
The top 69% of ranked servers includes BerlogaRust [TEST] — DEV ONLY | do not join, at #15,335 for player hours over the last seven days.
Settings and rules
Which map does BerlogaRust [TEST] — DEV ONLY | do not join run?
BerlogaRust [TEST] — DEV ONLY | do not join runs a procedural map of size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on BerlogaRust [TEST] — DEV ONLY | do not join?
No gather rate appears in the name BerlogaRust [TEST] — DEV ONLY | do not join. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does BerlogaRust [TEST] — DEV ONLY | do not join run?
Rust network protocol 2635 and build 168909 is the build BerlogaRust [TEST] — DEV ONLY | do not join runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is BerlogaRust [TEST] — DEV ONLY | do not join online, and how reliable is it?
BerlogaRust [TEST] — DEV ONLY | do not join is down just now; the last sighting was 3 days 23 hours ago. 83 of 168 hours up over the last 7 full days, which is 49%. Rust Heatmap has had it on record since 13 September 2026.
Where is BerlogaRust [TEST] — DEV ONLY | do not join located?
Nothing about a region comes from BerlogaRust [TEST] — DEV ONLY | do not join. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.94.37.197:28015.
Lists and filters
Which Rust Heatmap lists and filters include BerlogaRust [TEST] — DEV ONLY | do not join?
Modded Rust servers, by live population are the Rust Heatmap lists that BerlogaRust [TEST] — DEV ONLY | do not join fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on BerlogaRust [TEST] — DEV ONLY | do not join mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags BerlogaRust [TEST] — DEV ONLY | do not join publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join BerlogaRust [TEST] — DEV ONLY | do not join?
Press F1 in Rust to open the console, then enter client.connect 45.94.37.197:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://berlogarust.net/.
