SoloD
Offline 45.89.90.155:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SoloD?
The record of SoloD's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 16 hours ago.
Population
How busy is SoloD?
The last time SoloD was seen was 43 days 11 hours ago, and it is offline now.
How does SoloD rank against other Rust servers?
Ranked #12,900 on seven-day player hours, SoloD is in the top – of all ranked servers.
Rules and settings
Which map does SoloD run?
The game generates the procedural map on SoloD.
What are the rules and settings on SoloD?
A gather rate is not given in the name SoloD. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does SoloD run?
The build on SoloD is Rust network protocol 2633 and build 163207, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is SoloD online, and how reliable is it?
Offline at the moment: SoloD was last seen 43 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 September 2026.
Where is SoloD located?
Nothing about a region comes from SoloD. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.89.90.155:28015.
Lists and filters
Which Rust Heatmap lists and filters include SoloD?
These Rust Heatmap lists include SoloD: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SoloD mean?
The game's server browser reads the tags SoloD publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SoloD?
Press F1 in Rust to open the console, then enter client.connect 45.89.90.155:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.