Rust HeatmapInfrared · players
IR live Players34,824 Servers11,604 Warm2,902 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

FPV Test Server

Offline 45.83.94.218:28015 checked 32d ago

moddedoxide
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,363
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 11:44 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
36 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
10 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on FPV Test Server?

At their busiest, its recent wipes averaged 2 players. 28 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on FPV Test Server?

The record of FPV Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 34 days 14 hours ago.

Population

How busy is FPV Test Server?

The last time FPV Test Server was seen was 32 days 15 hours ago, and it is offline now.

How does FPV Test Server rank against other Rust servers?

The top 71% of ranked servers includes FPV Test Server, at #16,363 for player hours over the last seven days.

Map and rules

Which map does FPV Test Server run?

The game generates the procedural map on FPV Test Server.

What are the rules and settings on FPV Test Server?

A gather rate is not given in the name FPV Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does FPV Test Server run?

Rust network protocol 2633 and build 165217 on Windows is what FPV Test Server runs. To join, your game must match the protocol; Steam handles the update.

Is FPV Test Server online, and how reliable is it?

FPV Test Server is down just now; the last sighting was 32 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.

Where is FPV Test Server located?

A region is not published for FPV Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 45.83.94.218:28015.

Lists and filters

Which Rust Heatmap lists and filters include FPV Test Server?

The Rust Heatmap lists that FPV Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on FPV Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags FPV Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join FPV Test Server?

Press F1 in Rust to open the console, then enter client.connect 45.83.94.218:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players This server has 500 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.