Wasteland Wanderers - LOCAL TEST
Offline 45.8.19.241:28115 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Wasteland Wanderers - LOCAL TEST?
Its rhythm cannot yet be told: too few of Wasteland Wanderers - LOCAL TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 4 hours ago.
Player counts
How busy is Wasteland Wanderers - LOCAL TEST?
Last seen 3 days 4 hours ago, Wasteland Wanderers - LOCAL TEST is offline at the moment. Averaged over the past week: 0 players.
How does Wasteland Wanderers - LOCAL TEST rank against other Rust servers?
The top 69% of ranked servers includes Wasteland Wanderers - LOCAL TEST, at #15,452 for player hours over the last seven days.
Map and rules
What are the rules and settings on Wasteland Wanderers - LOCAL TEST?
A gather rate is not given in the name Wasteland Wanderers - LOCAL TEST. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Wasteland Wanderers - LOCAL TEST run?
Rust network protocol 2635 and build 168909 is the build Wasteland Wanderers - LOCAL TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Wasteland Wanderers - LOCAL TEST online, and how reliable is it?
Last seen 3 days 4 hours ago, Wasteland Wanderers - LOCAL TEST is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is Wasteland Wanderers - LOCAL TEST located?
No region is published by Wasteland Wanderers - LOCAL TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 45.8.19.241:28115 is its address.
Tags
Which Rust Heatmap lists and filters include Wasteland Wanderers - LOCAL TEST?
These Rust Heatmap lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Wasteland Wanderers - LOCAL TEST mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Wasteland Wanderers - LOCAL TEST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Wasteland Wanderers - LOCAL TEST?
Press F1 in Rust to open the console, then enter client.connect 45.8.19.241:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.