MonkeyCode Test Server
Offline 45.62.172.81:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MonkeyCode Test Server?
MonkeyCode Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 54 days 20 hours ago.
Player counts
How busy is MonkeyCode Test Server?
MonkeyCode Test Server went quiet 40 days 1 hours ago and is offline right now.
How does MonkeyCode Test Server rank against other Rust servers?
The top – of ranked servers includes MonkeyCode Test Server, at #15,428 for player hours over the last seven days.
Rules and settings
Which map does MonkeyCode Test Server run?
The game generates the procedural map on MonkeyCode Test Server.
What are the rules and settings on MonkeyCode Test Server?
The name MonkeyCode Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does MonkeyCode Test Server run?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MonkeyCode Test Server online, and how reliable is it?
Offline at the moment: MonkeyCode Test Server was last seen 40 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.
Where is MonkeyCode Test Server located?
No region is published by MonkeyCode Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 45.62.172.81:28015.
Tags
Which Rust Heatmap lists and filters include MonkeyCode Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that MonkeyCode Test Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MonkeyCode Test Server mean?
The game's server browser reads the tags MonkeyCode Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MonkeyCode Test Server?
Enter client.connect 45.62.172.81:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.