Cobalt Studios - Bubbas Test Server
Online 45.61.173.40:28069 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:13 UTC18d ago | 0° | – | running | 0 |
| Wed 23 Sep, 04:26 UTC35d ago | 0° | – | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Cobalt Studios - Bubbas Test Server?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Cobalt Studios - Bubbas Test Server?
Cobalt Studios - Bubbas Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 18 days 12 hours ago the server made the world it is on now.
Population
How busy is Cobalt Studios - Bubbas Test Server?
The current count for Cobalt Studios - Bubbas Test Server is 0 players. The average across the last seven days is 0 players.
How does Cobalt Studios - Bubbas Test Server rank against other Rust servers?
Ranked #15,339 on seven-day player hours, Cobalt Studios - Bubbas Test Server is in the top 69% of all ranked servers.
Rules and settings
Which map does Cobalt Studios - Bubbas Test Server run?
The map on Cobalt Studios - Bubbas Test Server is procedural, size 3,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Cobalt Studios - Bubbas Test Server?
A gather rate is not given in the name Cobalt Studios - Bubbas Test Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Cobalt Studios - Bubbas Test Server run?
Rust network protocol 2634 and build 167398 is the build Cobalt Studios - Bubbas Test Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?
Right now Cobalt Studios - Bubbas Test Server shows as online. About 18 days 10 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is Cobalt Studios - Bubbas Test Server located?
A region is not published for Cobalt Studios - Bubbas Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 45.61.173.40:28069.
Does Cobalt Studios - Bubbas Test Server run smoothly?
It averaged 191 server fps over the last 48 hours, with a low of 149. Entities peaked at 43,783, counting buildings, deployables and all the rest of the world. At its peak it held 4,547 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Cobalt Studios - Bubbas Test Server?
These Rust Heatmap lists include Cobalt Studios - Bubbas Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Cobalt Studios - Bubbas Test Server mean?
These are the tags Cobalt Studios - Bubbas Test Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Cobalt Studios - Bubbas Test Server?
Enter client.connect 45.61.173.40:28069 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.