Rust HeatmapInfrared · players
IR live Players66,598 Servers11,790 Warm3,624 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Cobalt Studios - Bubbas Test Server

Online 45.61.173.40:28069 checked 9m ago

vanillamoddedcarbon
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 20:00
0
7-day average
peak –
#15,339
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC18d ago 0 – running 0
Wed 23 Sep, 04:26 UTC35d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
102 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Cobalt Studios - Bubbas Test Server?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Cobalt Studios - Bubbas Test Server?

Cobalt Studios - Bubbas Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 18 days 12 hours ago the server made the world it is on now.

Population

How busy is Cobalt Studios - Bubbas Test Server?

The current count for Cobalt Studios - Bubbas Test Server is 0 players. The average across the last seven days is 0 players.

How does Cobalt Studios - Bubbas Test Server rank against other Rust servers?

Ranked #15,339 on seven-day player hours, Cobalt Studios - Bubbas Test Server is in the top 69% of all ranked servers.

Rules and settings

Which map does Cobalt Studios - Bubbas Test Server run?

The map on Cobalt Studios - Bubbas Test Server is procedural, size 3,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Cobalt Studios - Bubbas Test Server?

A gather rate is not given in the name Cobalt Studios - Bubbas Test Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Cobalt Studios - Bubbas Test Server run?

Rust network protocol 2634 and build 167398 is the build Cobalt Studios - Bubbas Test Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?

Right now Cobalt Studios - Bubbas Test Server shows as online. About 18 days 10 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Cobalt Studios - Bubbas Test Server located?

A region is not published for Cobalt Studios - Bubbas Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 45.61.173.40:28069.

Does Cobalt Studios - Bubbas Test Server run smoothly?

It averaged 191 server fps over the last 48 hours, with a low of 149. Entities peaked at 43,783, counting buildings, deployables and all the rest of the world. At its peak it held 4,547 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Cobalt Studios - Bubbas Test Server?

These Rust Heatmap lists include Cobalt Studios - Bubbas Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Cobalt Studios - Bubbas Test Server mean?

These are the tags Cobalt Studios - Bubbas Test Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Cobalt Studios - Bubbas Test Server?

Enter client.connect 45.61.173.40:28069 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players This server has 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.