NoNameServer
Online 45.61.173.40:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC18d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on NoNameServer?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on NoNameServer?
The record of NoNameServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 18 days 21 hours ago the server made the world it is on now.
Population
How busy is NoNameServer?
As of this refresh, NoNameServer shows 0 players. A seven-day average of 0 players.
How does NoNameServer rank against other Rust servers?
Player hours over seven days put NoNameServer at #15,341, in the top 69% of ranked servers.
Map and rules
Which map does NoNameServer run?
NoNameServer runs a procedural map of size 1,000 with seed 1234, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on NoNameServer?
No gather rate appears in the name NoNameServer. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does NoNameServer run?
The build on NoNameServer is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is NoNameServer online, and how reliable is it?
The server is up at the moment: NoNameServer is online. About 18 days 19 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is NoNameServer located?
Nothing about a region comes from NoNameServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 45.61.173.40:28015 is its address.
Does NoNameServer run smoothly?
It averaged 235 server fps over the last 48 hours, with a low of 224. Buildings, deployables and the rest of the world came to as much as 2,997 entities. The highest memory use was 1,424 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include NoNameServer?
Modded Rust servers, by live population are the Rust Heatmap lists that NoNameServer fits. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on NoNameServer mean?
The game's server browser reads the tags NoNameServer publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join NoNameServer?
To join by console, open it with F1 in Rust and enter client.connect 45.61.173.40:28015. Or press Launch Rust on this page, which connects you through Steam.