RustLands | 2x weekly
Online NA 45.45.239.174:29015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 17:30 UTC, in 2d 0h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustLands | 2x weekly?
Drawn from weekly: 7 days after its last wipe, the next wipe on RustLands | 2x weekly is an estimate. Thursday 29 October at 17:30 UTC is when its next wipe is due. The world it runs now dates from 18 days 23 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is RustLands | 2x weekly?
RustLands | 2x weekly currently has 0 of its 120 slots filled. The average across the last seven days is 0 players.
How does RustLands | 2x weekly rank against other Rust servers?
Top 70% of ranked servers and #1,552 in North America: that is RustLands | 2x weekly at #15,366 for player hours over seven days.
Settings and rules
Which map does RustLands | 2x weekly run?
RustLands | 2x weekly runs a procedural map of size 1,000 with seed 4201738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustLands | 2x weekly?
2x gather is what RustLands | 2x weekly advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustLands | 2x weekly run?
The build on RustLands | 2x weekly is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustLands | 2x weekly online, and how reliable is it?
Online now: RustLands | 2x weekly. The uptime it reports puts the last restart at about 4 days 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 8 October 2026.
Where is RustLands | 2x weekly located?
With its NA tag, RustLands | 2x weekly lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.45.239.174:29015.
Does RustLands | 2x weekly run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 58. The world held as many as 3,106 entities, buildings and deployables included. Memory use reached 859 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustLands | 2x weekly?
The Rust Heatmap lists that RustLands | 2x weekly fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x brings it up.
What do the server tags on RustLands | 2x weekly mean?
These are the tags RustLands | 2x weekly publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp120 (Max players): Slot count: 120; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs RustLands | 2x weekly?
The rustlands.net hostname published by RustLands | 2x weekly also appears on 8 other servers we track. The same operator most likely runs them.
How to join
How do I join RustLands | 2x weekly?
Enter client.connect 45.45.239.174:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustlands.net.
