data-extract
Offline 45.45.237.11:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:19 UTC18d ago | 0° | – | running | 0 |
| Wed 7 Oct, 10:54 UTC20d ago | 0° | – | 1.9 days | 0 |
| Thu 1 Oct, 13:45 UTC26d ago | 0° | – | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on data-extract?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on data-extract?
Wipes come at irregular times on data-extract, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 13 hours ago the server made the world it is on now.
Population
How busy is data-extract?
Last seen 18 days 13 hours ago, data-extract is offline at the moment.
How does data-extract rank against other Rust servers?
Player hours over seven days put data-extract at #15,891, in the top 72% of ranked servers.
Settings and rules
What are the rules and settings on data-extract?
The name data-extract does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does data-extract run?
The build on data-extract is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is data-extract online, and how reliable is it?
Offline at the moment: data-extract was last seen 18 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.
Where is data-extract located?
A region is not published for data-extract. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 45.45.237.11:28015 is its address.
Tags
Which Rust Heatmap lists and filters include data-extract?
Modded Rust servers, by live population are the Rust Heatmap lists that data-extract fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on data-extract mean?
These are the tags data-extract publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join data-extract?
To join by console, open it with F1 in Rust and enter client.connect 45.45.237.11:28015. Or press Launch Rust on this page, which connects you through Steam.