SpyExpeditions Development Server
Offline 45.175.113.122:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SpyExpeditions Development Server?
The record of SpyExpeditions Development Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 55 days 8 hours ago.
Player counts
How busy is SpyExpeditions Development Server?
The last time SpyExpeditions Development Server was seen was 34 days ago, and it is offline now.
How does SpyExpeditions Development Server rank against other Rust servers?
Ranked #13,811 on seven-day player hours, SpyExpeditions Development Server is in the top 61% of all ranked servers.
Rules and settings
Which map does SpyExpeditions Development Server run?
A procedural map, generated by the game, runs on SpyExpeditions Development Server.
What are the rules and settings on SpyExpeditions Development Server?
A gather rate is not given in the name SpyExpeditions Development Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does SpyExpeditions Development Server run?
Rust network protocol 2633 and build 162929 is the build SpyExpeditions Development Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is SpyExpeditions Development Server online, and how reliable is it?
SpyExpeditions Development Server is down just now; the last sighting was 34 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 22 September 2026.
Where is SpyExpeditions Development Server located?
A region is not published for SpyExpeditions Development Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 45.175.113.122:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include SpyExpeditions Development Server?
These Rust Heatmap lists include SpyExpeditions Development Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
The game's server browser reads the tags SpyExpeditions Development Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): The game build here is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join SpyExpeditions Development Server?
Press F1 in Rust to open the console, then enter client.connect 45.175.113.122:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.