Servidor Local de Mods
Offline 45.161.178.25:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:42 UTC FW26d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Servidor Local de Mods?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on Servidor Local de Mods?
A single monthly wipe, the force wipe, is all Servidor Local de Mods runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 26 days 6 hours ago.
Player counts
How busy is Servidor Local de Mods?
The last time Servidor Local de Mods was seen was 18 days 10 hours ago, and it is offline now.
How does Servidor Local de Mods rank against other Rust servers?
The top 72% of ranked servers includes Servidor Local de Mods, at #15,825 for player hours over the last seven days.
Rules and settings
Which map does Servidor Local de Mods run?
A procedural map, generated by the game, runs on Servidor Local de Mods.
What are the rules and settings on Servidor Local de Mods?
The name Servidor Local de Mods does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Servidor Local de Mods run?
The build on Servidor Local de Mods is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Servidor Local de Mods online, and how reliable is it?
Servidor Local de Mods is down just now; the last sighting was 18 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 28 September 2026.
Where is Servidor Local de Mods located?
No region is published by Servidor Local de Mods. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.161.178.25:28015.
Tags
Which Rust Heatmap lists and filters include Servidor Local de Mods?
These Rust Heatmap lists include Servidor Local de Mods: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Servidor Local de Mods mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Servidor Local de Mods publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Servidor Local de Mods?
To join by console, open it with F1 in Rust and enter client.connect 45.161.178.25:28015. Or press Launch Rust on this page, which connects you through Steam.