Servidor Local de Mods
Offline 45.161.178.220:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Servidor Local de Mods?
Its rhythm cannot yet be told: too few of Servidor Local de Mods's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 14 days 23 hours ago the server made the world it is on now.
Player counts
How busy is Servidor Local de Mods?
Last seen 4 days 1 hours ago, Servidor Local de Mods is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does Servidor Local de Mods rank against other Rust servers?
Player hours over seven days put Servidor Local de Mods at #14,870, in the top 67% of ranked servers.
Settings and rules
Which map does Servidor Local de Mods run?
A procedural map, generated by the game, runs on Servidor Local de Mods.
What are the rules and settings on Servidor Local de Mods?
A gather rate is not given in the name Servidor Local de Mods. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Servidor Local de Mods run?
The build on Servidor Local de Mods is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Servidor Local de Mods online, and how reliable is it?
Last seen 4 days 1 hours ago, Servidor Local de Mods is offline right now. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. Rust Heatmap has had it on record since 24 October 2026.
Where is Servidor Local de Mods located?
Nothing about a region comes from Servidor Local de Mods. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 45.161.178.220:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Servidor Local de Mods?
These Rust Heatmap lists include Servidor Local de Mods: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Servidor Local de Mods mean?
These are the tags Servidor Local de Mods publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Servidor Local de Mods?
Press F1 in Rust to open the console, then enter client.connect 45.161.178.220:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.