Rust HeatmapInfrared · players
IR live Players43,541 Servers11,644 Warm3,049 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust Map Lab STAGING | 4500 / 595479136

Offline 45.148.101.96:28015 checked 27d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,713
rank
top 63%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
151 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Map Lab STAGING | 4500 / 595479136?

Rust Map Lab STAGING | 4500 / 595479136 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 14 hours ago.

Population

How busy is Rust Map Lab STAGING | 4500 / 595479136?

The last time Rust Map Lab STAGING | 4500 / 595479136 was seen was 27 days 14 hours ago, and it is offline now.

How does Rust Map Lab STAGING | 4500 / 595479136 rank against other Rust servers?

Player hours over seven days put Rust Map Lab STAGING | 4500 / 595479136 at #14,713, in the top 63% of ranked servers.

Map and rules

Which map does Rust Map Lab STAGING | 4500 / 595479136 run?

Rust Map Lab STAGING | 4500 / 595479136 runs a procedural map, which the game generates.

What are the rules and settings on Rust Map Lab STAGING | 4500 / 595479136?

The name Rust Map Lab STAGING | 4500 / 595479136 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rust Map Lab STAGING | 4500 / 595479136 run?

Rust network protocol 2634 and build 166493 is the build Rust Map Lab STAGING | 4500 / 595479136 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Rust Map Lab STAGING | 4500 / 595479136 online, and how reliable is it?

Last seen 27 days 14 hours ago, Rust Map Lab STAGING | 4500 / 595479136 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.

Where is Rust Map Lab STAGING | 4500 / 595479136 located?

Nothing about a region comes from Rust Map Lab STAGING | 4500 / 595479136. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 45.148.101.96:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Rust Map Lab STAGING | 4500 / 595479136?

Modded Rust servers, by live population are the Rust Heatmap lists that Rust Map Lab STAGING | 4500 / 595479136 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Map Lab STAGING | 4500 / 595479136 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166493 (Build): Build 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rust Map Lab STAGING | 4500 / 595479136 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Map Lab STAGING | 4500 / 595479136?

Press F1 in Rust to open the console, then enter client.connect 45.148.101.96:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166493
Build Build 166493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.