Rust HeatmapInfrared · players
IR live Players39,834 Servers11,696 Warm3,002 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

ShinobiRust2

Offline 45.140.129.94:10200 checked 39d ago

moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,105
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
17 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ShinobiRust2?

The record of ShinobiRust2's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 43 days 22 hours ago the server made the world it is on now.

Player counts

How busy is ShinobiRust2?

The last time ShinobiRust2 was seen was 39 days 23 hours ago, and it is offline now.

How does ShinobiRust2 rank against other Rust servers?

The top – of ranked servers includes ShinobiRust2, at #14,105 for player hours over the last seven days.

Rules and settings

Which map does ShinobiRust2 run?

A procedural map of size 3,750 with seed 579120958, generated by the game, runs on ShinobiRust2. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on ShinobiRust2?

A gather rate is not given in the name ShinobiRust2. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does ShinobiRust2 run?

Rust network protocol 2633 and build 164530 on Windows is what ShinobiRust2 runs. To join, your game must match the protocol; Steam handles the update.

Is ShinobiRust2 online, and how reliable is it?

Last seen 39 days 23 hours ago, ShinobiRust2 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.

Where is ShinobiRust2 located?

A region is not published for ShinobiRust2. Rust Heatmap shows the location a server states. It does not look up the machine's location. 45.140.129.94:10200 is its address.

Tags

Which Rust Heatmap lists and filters include ShinobiRust2?

Modded Rust servers, by live population are the Rust Heatmap lists that ShinobiRust2 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ShinobiRust2 mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags ShinobiRust2 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join ShinobiRust2?

Press F1 in Rust to open the console, then enter client.connect 45.140.129.94:10200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.