Rust HeatmapInfrared · players
IR live Players79,700 Servers11,793 Warm3,567 Fresh wipes · 3h247 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

ShinobiRust2

Offline 45.140.128.93:11000 checked 27d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,006
rank
top 69%
28d ago
last wipe
no schedule published
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ShinobiRust2?

Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ShinobiRust2?

The only wipe on ShinobiRust2 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 28 days 3 hours ago the server made the world it is on now.

Player counts

How busy is ShinobiRust2?

ShinobiRust2 went quiet 27 days 23 hours ago and is offline right now.

How does ShinobiRust2 rank against other Rust servers?

Player hours over seven days put ShinobiRust2 at #16,006, in the top 69% of ranked servers.

Settings and rules

Which map does ShinobiRust2 run?

The map on ShinobiRust2 is procedural, size 3,750 with seed 579120958, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ShinobiRust2?

No gather rate appears in the name ShinobiRust2. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does ShinobiRust2 run?

The build on ShinobiRust2 is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is ShinobiRust2 online, and how reliable is it?

Last seen 27 days 23 hours ago, ShinobiRust2 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.

Where is ShinobiRust2 located?

No region is published by ShinobiRust2. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 45.140.128.93:11000.

Lists and filters

Which Rust Heatmap lists and filters include ShinobiRust2?

The Rust Heatmap lists that ShinobiRust2 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on ShinobiRust2 mean?

These are the tags ShinobiRust2 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join ShinobiRust2?

Press F1 in Rust to open the console, then enter client.connect 45.140.128.93:11000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build The game build here is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.