Rust PTserver
Online 45.140.128.82:10800 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust PTserver?
The record of Rust PTserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 20 hours ago.
Population
How busy is Rust PTserver?
Of 50 slots on Rust PTserver, 0 are in use right now. A seven-day average of 0 players.
How does Rust PTserver rank against other Rust servers?
Player hours over seven days put Rust PTserver at #15,344, in the top 69% of ranked servers.
Map and rules
Which map does Rust PTserver run?
A procedural map of size 4,000 with seed 6738, generated by the game, runs on Rust PTserver. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust PTserver?
A gather rate is not given in the name Rust PTserver. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust PTserver run?
Rust network protocol 2635 and build 168909 on Windows is what Rust PTserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust PTserver online, and how reliable is it?
Right now Rust PTserver shows as online. The uptime it reports puts the last restart at about 2 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 9 October 2026.
Where is Rust PTserver located?
No region is published by Rust PTserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 45.140.128.82:10800.
Does Rust PTserver run smoothly?
Average server fps over the last 48 hours was 10; it never dropped below 4. Entities peaked at 91,560, counting buildings, deployables and all the rest of the world. The highest memory use was 2,701 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Rust PTserver?
The Rust Heatmap lists that Rust PTserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust PTserver mean?
These are the tags Rust PTserver publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Rust PTserver?
To join by console, open it with F1 in Rust and enter client.connect 45.140.128.82:10800. Or press Launch Rust on this page, which connects you through Steam.
