Rust HeatmapInfrared · players
IR live Players61,573 Servers11,733 Warm3,391 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

BoxBoxRust - Devblog 116

Offline 45.137.202.101:28065 checked 44d ago

modded
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,025
rank
no region published
–
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on BoxBoxRust - Devblog 116?

Its rhythm cannot yet be told: too few of BoxBoxRust - Devblog 116's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes.

Player counts

How busy is BoxBoxRust - Devblog 116?

Last seen 44 days 18 hours ago, BoxBoxRust - Devblog 116 is offline at the moment.

How does BoxBoxRust - Devblog 116 rank against other Rust servers?

Ranked #15,025 on seven-day player hours, BoxBoxRust - Devblog 116 is in the top – of all ranked servers.

Map and rules

Which map does BoxBoxRust - Devblog 116 run?

A procedural map, generated by the game, runs on BoxBoxRust - Devblog 116.

What are the rules and settings on BoxBoxRust - Devblog 116?

The name BoxBoxRust - Devblog 116 does not specify a gather rate. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does BoxBoxRust - Devblog 116 run?

The build on BoxBoxRust - Devblog 116 is Rust network protocol 1381, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is BoxBoxRust - Devblog 116 online, and how reliable is it?

Last seen 44 days 18 hours ago, BoxBoxRust - Devblog 116 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is BoxBoxRust - Devblog 116 located?

A region is not published for BoxBoxRust - Devblog 116. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 45.137.202.101:28065.

Lists and filters

Which Rust Heatmap lists and filters include BoxBoxRust - Devblog 116?

These Rust Heatmap lists include BoxBoxRust - Devblog 116: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded.

What do the server tags on BoxBoxRust - Devblog 116 mean?

These are the tags BoxBoxRust - Devblog 116 publishes for the game's server browser to read: mp250 (Max players): This server has 250 slots; v1381 (Protocol): The server runs game protocol 1381, so your game has to match it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; h2fba143e (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join BoxBoxRust - Devblog 116?

Enter client.connect 45.137.202.101:28065 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as oxide,modded,mp250,v1381,h2fba143e

Game

mp250
Max players This server has 250 slots.
v1381
Protocol The server runs game protocol 1381, so your game has to match it.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

h2fba143e
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.