ServerName
Offline 45.136.246.124:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UTC2d ago | 1° | – | running | 0 |
| Sun 18 Oct, 13:25 UTC9d ago | 1° | – | 7.1 days | 1 |
| Sat 3 Oct, 18:07 UTC24d ago | 0° | – | 14.8 days | 1 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 1° | held half | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC29d ago | 1° | held half | 2.9 days | 0 |
| Sun 27 Sep, 20:03 UTC30d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ServerName?
Wipes come at irregular times on ServerName, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 8 hours ago.
Population
How busy is ServerName?
ServerName went quiet 2 days 5 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does ServerName rank against other Rust servers?
The top 59% of ranked servers includes ServerName, at #13,108 for player hours over the last seven days.
Settings and rules
What are the rules and settings on ServerName?
A gather rate is not given in the name ServerName. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 is the build ServerName runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Last seen 2 days 5 hours ago, ServerName is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 21 September 2026.
Where is ServerName located?
Nothing about a region comes from ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 45.136.246.124:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
Modded Rust servers, by live population are the Rust Heatmap lists that ServerName fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 45.136.246.124:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.